Matthew Trammell's Gateway to the Multiverse!
Pages
Game Art Process Blog
Portfolio
Resume
Sunday, September 30, 2012
Bonus: UV Mapping Tutorial
Here's a little peak at a tutorial I did in class on how to UV map a static mesh in Maya.
That means I'm applying texture to the object. For example this Quacker box.
Maya's becoming less intimidating as the days go by.
2 comments:
Unknown
October 2, 2012 at 11:32 AM
honey quakers and oats?
Reply
Delete
Replies
Reply
Mattjtram
October 2, 2012 at 11:34 AM
Only the best for you.
Reply
Delete
Replies
Reply
Add comment
Load more...
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
honey quakers and oats?
ReplyDeleteOnly the best for you.
ReplyDelete