Assignment 2: Simple Level
This is my first attempt to create a level using in UDK (Unreal Development Kit). My assignment for class was to create a simple level based on online tutorials. I learned how to use BSP brushes to create walls, floors and ceilings. How to place Textures on the BSP surfaces. How to take assets such as static meshes (props, items, and objects) combine them and place them in the level. How to place lights and modify them as needed. How to use Kismet to make objects move after a trigger is activated. How post-processing works. And how to trouble shoot problems with the engine.
This was done using the client's assets. So just to clarify I did not model the static meshes myself nor did I create these textures from scratch. All these assets I've used come from the UDK engine already packaged. What I did was take each individual asset and place them where I needed them to be. The positioning and placement of each object and texture on the level was all me. I'll get my chance at creating my very own assets very soon in class. Cant wait!
Front Room
Back Room
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